Wednesday, April 29, 2009

Week 4 Blog: Ender's Game, Chapter 3, 4

Thanks to everyone who responded to the first blog! Keep it up. Also, feel free to "follow" the blog for updates. :)

(Begins April 29 - Ends May 6)
Read Ender's Game, Chapters 3 and 4, and respond to these questions:

Chapter 3, 4:

1) What games are mentioned in Chapters 3 and 4? What games are being played in Chapters 3 and 4? What is the goal? What are the stakes? What is the scope?

2) Are games a suitable way of teaching and instruction? Are games the best way to teach and instruct? Should games be serious? Should they be fun? At what point is a game not a game?

Monday, April 20, 2009

Week 3 Blog: Ender's Game, Chapter 1, 2

(Begins April 22 - Ends April 29)
Read Ender's Game, Chapters 1 and 2, and respond to these questions:


Chapter 1:


“Ender doodled on his desk, drawing contour maps of mountainous islands and then telling his desk to display them n three dimensions from every angle.” (Card, 4)

1) Considering the quote above, is this a game? Is this play?
2) When the other children bully up on Ender, is this a game? Is this play?
3) What do you think of Ender’s strategy? What is fair play? How do we, as game designers, ensure fair play? Should we?

Chapter 2
“Peter opened his bottom drawer and took out the bugger mask. Mother had got upset at him when Peter bought it, but Dad had pointed out that the war wouldn’t go away just because you hid bugger masks and wouldn’t let your kids play with make-believe laser guns. Better to play the war games, and have a better chance of surviving when the buggers came again.
“If I survive the games, thought Ender.” (Card, 11)
1) What is the relationship between games and reality? Does violence in reality validate violence in games? Under what circumstances is violence in games acceptable? Can games go too far?
2) Who is the “bad guy” in Peter and Ender’s game? Why would you argue this?