Wednesday, June 10, 2009

Week 10 Blog: Ender's Game, Chapter 15

(Begins June 10 - Ends June 17)
Read Ender's Game, Chapters 15, and respond to these questions:

Chapter 15

1) What was really going on during Free Play, and the mind game involving the Giant's Corpse? Who's game was this? Who designed it? Who was a player to it?

2) What was the relationship between Ender and the Bugger Queen? How were they alike? How would you compare/contrast this relationship to the one between Ender and his brother Peter?

3) What is the relationship between winners and losers in a game? What is the nature of the enemy?

“It sounds nice. But I couldn't stand it. I've been offered the presidency of three different universities, on the theory that I'm an educator. They don't believe me when I say that all I ever cared about at the Battle School was the game.” (Card, 306)

Wednesday, June 3, 2009

Week 9 Blog: Ender's Game, Chapter 13, 14

Read Ender's Game, Chapters 13 and 14, and respond to these questions:
(Begins June 3 - Ends June 10)

Chapter 13


“They must talk to each other directly, Ender, mind to mind. What one thinks, another can also think; what one remembers, another can also remember. Why would they ever develop language? Why would they ever learn to read and write? How would they know what reading and writing were if they saw them? Or signals? Or numbers? Or anything that we use to communicate? This isn't just a matter of translating from one language to another. They don't have language at all. We used every means we could think of to communicate with them, but they don't even have the machinery to know we're signaling. And maybe they've been trying to think to us, and they can't understand why we don't respond.” (Card, 253)

1) What is the critical issue/concern revealed in this quote? Why is there a war between humans and buggers? What is it that has allowed Ender to beat all his enemies thus far, but is now missing as he considers the menace of the buggers?

Chapter 14


1) In chapter 14, Ender encounters “the most perfect video game he had ever played.” (Card, 258) Describe this game. What importance is graphical quality? What importance is interface control?

2) At what point does the strategy of the simulator become “pleasure” and “play”? What transforms this serious game into serious fun?

3) Who becomes Ender's new teacher? Why does the new teacher refer to himself as the enemy?

4) What do you think is “Ender's Game”, to which the book's title refers?